Ruinwatch Keep
The stronghold in Ruinshade
Nestled in the Ruinshade district of Maneth, the island capital of Vildenlund, Ruinwatch Keep is fortress, archive, and staging ground in one. Its dark granite walls predate the city itself, and four uneven towers watch over the Obsidian Sea.
Inside, the Great Hall is strewn with maps and half-finished tankards. Above the hearth, carved into the mantle, are the words every Dustcloak knows by heart: “Seek the shadow, claim the light.”
When a merchant needs a lost caravan found or a noble seeks a relic from a cursed ruin, Ruinwatch's doors are the ones they knock on, and Eadric Vorn, the keep's gruff steward, pins the contract to the board.
The Dustcloak Code
Preserve
Historical sites are protected wherever possible.
Respect
The dead and their resting places are left their dignity.
Share
Knowledge is shared for the betterment of Vildenlund, not hoarded for gain.
— Council of Masters

Running Chronicles with a changing table
Whoever is in the keep tonight answers the contract
Because every adventure begins at Ruinwatch Keep and ends with a Guild Debrief, players can join or skip any session without breaking the story. Regulars carry renown from one contract to the next; newcomers simply pull on a Dustcloak and pick up a torch.
The keep, the Code, the ranks, the traders, and a game master's guide are all in the free Guild Primer.
Find a contract