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Trouble in Falkhallow

The Smiling Smith

5E Compatible (2014 rules)

For a year, sellswords have answered the same cheerful notice from the lumber village of Falkhallow, and none of them have come home. The beast changes with every letter: goblins, gnolls, giant spiders, wolves. Wayfinders of the Dustcloaks go to find the missing, and find a village that blames its forest for ten years of vanished children, a dragon few people saw, a druid with a grudge, and a foreman who won't talk about the old grove. A one-shot of illusions, false trails, and a door that eats your fears.

Contract Rank
Wayfinder
Levels
5
Players
3–5
Play Time
4 hours
$3.99PDF · 17 pages · US Letter

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What's in the satchel

Guild Contract

Contract No. 115, posted by Eadric Vorn, with the client's hook in their own words.

Lair map

Every area on a 10-foot grid, with a numbered key for all 5 areas.

Stat blocks

Giant Spider, Dakumo Hijo.

Journal art

11 illustrations, from full plates to sketches you can hand to players.

Trouble in Falkhallow is compatible with fifth edition and uses material from the System Reference Document under the Creative Commons Attribution 4.0 license. See Legal & Credits.