
Trouble in Falkhallow
The Smiling Smith
For a year, sellswords have answered the same cheerful notice from the lumber village of Falkhallow, and none of them have come home. The beast changes with every letter: goblins, gnolls, giant spiders, wolves. Wayfinders of the Dustcloaks go to find the missing, and find a village that blames its forest for ten years of vanished children, a dragon few people saw, a druid with a grudge, and a foreman who won't talk about the old grove. A one-shot of illusions, false trails, and a door that eats your fears.
- Contract Rank
- Wayfinder
- Levels
- 5
- Players
- 3–5
- Play Time
- 4 hours
The ledger opens soon. Downloads will be instant after purchase.
What's in the satchel
Guild Contract
Contract No. 115, posted by Eadric Vorn, with the client's hook in their own words.
Lair map
Every area on a 10-foot grid, with a numbered key for all 5 areas.
Stat blocks
Giant Spider, Dakumo Hijo.
Journal art
11 illustrations, from full plates to sketches you can hand to players.
Trouble in Falkhallow is compatible with fifth edition and uses material from the System Reference Document under the Creative Commons Attribution 4.0 license. See Legal & Credits.
